Tails Noir

Apr. 22nd, 2025 12:01 pm
catness: (catblueeyes)
[personal profile] catness
Tails Noir is a point&click adventure game by EggNut. It starts as a noir detective story set in a city of anthropomorphic animals. Howard Lotor, a raccoon PI, is (true to genre) cynical, drinks too much and struggles to make ends meet. With a new case, things start to look promising, but then everything goes completely off the rails.

Good:

* Beautiful, incredibly detailed pixel art graphics, capturing the ambience of a dystopian urban environment.

* Tough, cynical, and suffering PIs are my favourite in games, even though in books I usually prefer geeky puzzle-solvers whose main, and often only, weapon is their intellect.

* All the characters are furries <3

* The first couple of chapters are exciting, with a real sense of urgency. Conversations aren't repetitive and replayable - if you say the wrong thing, that's it. But it's nice to discover that you can still solve every puzzle in alternative ways. I didn't need a walkthrough.

* There's a button that lets you switch between 2 languages instantly! Without going to the settings, changing the language and restarting the game. I didn't use it much, but it's super neat. I might replay the game someday for language immersion, at least the first half.

Bad:

* The game begins as a solid detective mystery, but changes the direction midway and evolves into some weird philosophical existential parable. I'm fine with deep philosophical themes, but here the shift is too abrupt, and the two halves don't really fit together.

* The 2nd half is tedious, almost no puzzles, just a lot of click-to-continue dialogue, visual novel-like. Some conversations seem to go on forever. The ending is vague and unsatisfying.

* Howard develops a condition that makes it very uncomfortable to keep looking at him on screen.

Overall:

3/5. Ironically, it could be 5/5 if it was unfinished... But the 2nd half just spoils the impression too much.

Quick rec

Apr. 21st, 2025 02:22 pm
cesy: "Cesy" - An old-fashioned quill and ink (Default)
[personal profile] cesy
I’ve just done basic CPR training in 15 minutes with British Heart Foundation’s free digital tool RevivR. All you need is a smartphone or tablet and a cushion. It's boosted my confidence in first aid, and reminded me of stuff I learned on previous first aid courses.

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Friday Five

Apr. 18th, 2025 09:27 am
catness: (Default)
[personal profile] catness
From [community profile] thefridayfive.

1. Who was your first crush?

A character from an adventure book. (The details are TMI :) Now if we exclude fictional characters and celebrities, there was a much older guy in a holiday resort, and he actually appeared to be interested... It was really lucky that I got scared at the last moment :)

2. Are you an introvert or an extrovert?

A diehard introvert.

3. What is your favorite non-sexual thing you like to do with the love of your life?

I haven't found a "love of my life", and it's definitely too late for that. If I had, maybe... playing videogames together? Or better yet, developing them together... (What if they didn't like videogames? But then, they wouldn't qualify ;)

4. What is one quirky habit your partner does that either annoys you or makes you grin?

Not very quirky, but maybe, stupid jokes. And yes, either annoying or making me grin.

5. Do you believe in monogamous relationships?

Sure. I've seen a lot of successful ones (at least temporarily), and who I am to judge?

(Eh, just realized that this question might mean if I personally stick to monogamy. Well, TMI?)

The Uncertain: Light at the End

Apr. 14th, 2025 04:39 pm
catness: (catpersian)
[personal profile] catness
The Uncertain: Light at the End by ComonGames is a point&click adventure about surviving in a post-apocalyptic world ruled by hostile robots. It's a sequel to The Uncertain: Last Quiet Day, which focused on robots. This time, the main character is Emily, one of the surviving humans. I really liked the 1st game and was looking forward to the sequel, but alas...

Bad:

* By switching to human characters, the game lost the charm it used to have, when the story was told from the point of view of a robot who misunderstood the purpose of most human artefacts. It was amusing and cute. Now it's just a generic postapoc story with forgettable characters.

* The 3D graphics are passable, but human 3D models are always crude and stiff. The previous game didn't suffer from this because all the characters were robots, so it was fitting.

* The camera continuously follows the character, which avoids abrupt camera jumps, but it triggers my nausea, so I had to take breaks.

* There is no manual save, and savepoints are spaced too far apart. So if you stumble upon a bug or take a break, you might have to replay a long and tedious sequence.

* The game is incredibly buggy. In particular, it got stuck in the first chapter, and I had to replay a long tedious sequence 3 times: once hoping that it was a temporary glitch, a 2nd time using the keyboard, and a 3rd time using only the keyboard with the controller turned off. That did the trick, so I continued with keyboard only, but the UI is more cumbersome without the controller. Other bugs were cosmetic: incorrect audio, missing localization, graphic glitches. The entire last chapter looked like everything was covered in thick fog, which I thought was by design, but apparently not.

* Boring conversations go on and on, and clicking to speed them up causes an annoying screen-shaking visual effect (definitely by design).

* Puzzles are either too easy or too tedious (the minigames). The story is bland and unoriginal. Locations are boring, too neat for the aesthetics of a ruined city. Only the abandoned Geek Depot store was kind of cool.

* There are these pseudo-action sequences where you have to press or hold a key quickly. They don't add anything to the story, just annoyance. But some keys appear for literally 1-2 seconds, so it's a guaranteed miss, unless you're constantly alert.

Good:

* Minigames have a Skip button. I used it for every minigame, because none of them were fun at all.

* If you fail an action sequence where a key appears for 1 second, nothing drastic happens. The character just stumbles or falls, but gets up again.

Overall:

2/5. A train wreck.

(no subject)

Apr. 11th, 2025 09:09 am
catness: (Default)
[personal profile] catness
From [community profile] thefridayfive.

1. If you could retroactively erase one TV show from the history of entertainment, which one would you choose?

I don't care shaping the history of entertainment according to my tastes. If people enjoy boring shows, let them be. And I can't think of any shows that offend / hurt me personally.

2. Are you more like your mother or your father?

From what I know about my father, it seems I've inherited a lot of his traits: intellect, interest in languages, passion for sci-fi, being cold, aloof and insensitive, as well as some other negative qualities :)

3. If you could take a year-long vacation, what would you do?

Travel around the world! Assuming it's this scenario when you're told that you have one year left to live, so it's ok to spend all your life savings and to sell everything that doesn't fit in a suitcase ;) And that the remaining family members are somehow safe and provided for. IRL though... probably would have to find some freelance jobs, because bills.

4. Can you think of a reason not to answer this question?

Oh, dozens of reasons.

5. What's the nicest thing you've ever done for someone?

Actually, I can think of better reasons not to answer this question... ;)

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